Commands
Builder tool commands explained
Last updated
Builder tool commands explained
Last updated
Syntax: /modelbuilder build
Starts a new creation, from scratch.
Syntax: /modelbuilder turn [scale]
Starts a new creation, bringing the selected blocks into it.
The scale argument determines the scale to use when importing the blocks. 1.0 being the normal scale.
Note that all the scale argument does is set the scale of the blocks in the selection. Once the creation is started, it will not affect anything else.
Once your run the command, you will have to click the two corners (aka "area selection") that surround the blocks you want to bring into the creation, just like you do when selecting an area using WorldEdit.
Syntax: /modelbuilder load [file]
Load the model saved in the specified file.
Syntax: /modelbuilder import [file]
Import stuff from the model saved in the specified file. Meanwhile the load command loads the entire model, this command "imports" components of the model saved in the specified file, like parts, sounds, particles, etc...
You will be asked in the chat what you want to import from the model.
Syntax: /modelbuilder save
Saves your creation. Note that there is no name argument in this command, as the name of the file will be the same as the name of your creation.
You will get an error if you didn't add a seat to your creation, as, in order to save your creation, you have to add at least one seat.
Syntax: /modelbuilder saveTo [file name]
Saves your creation to the specified file. If a file with the name you specify already exists, you will be asked if you want to replace it.
Syntax: /modelbuilder exit
Exits the tool.
As we want you not to loose your progress, you will be asked if you are sure that you want to exit the tool, so that way, you will always be reminded to save your last changes.